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Learning LibGDX Game Development- Second Edition
Learning LibGDX Game Development- Second Edition
Wield the power of the LibGDX framework to create a cross-platform game
Publisher:
Packt Publishing Limited
By:
Suryakumar B Nair
and
Andreas Oehlke
Paid access
|
Sep 2025
Product purchase options
E-Book
€32.99
Institutions
€122.95
Product purchase options
E-Book
€32.99
Institutions
€122.95
Description
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Table of Contents
Introduction to Libgdx and Project Setup
Cross-platform Development ?Build Once
Configuring the Game
Gathering Resources
Making a Scene
Adding the Actors
Menus and Options
Special Effects
Screen Transitions
Managing Music and Sound Effect
Advanced Programming Technique
Animations
Platform Ball Game: 20 Pages (Will be a simple 3d physics simulation game with Bullet Physics)
Bullet Physics Explained
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PDF ISBN:
978-1-78355-478-2
Publisher:
Packt Publishing Limited
Copyright owner:
© 2015 Packt Publishing Limited
Publication date:
2025
Language:
English
Pages:
478
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