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LibGDX Game Development By Example Cover

LibGDX Game Development By Example

Learn how to create your very own game using the libGDX cross-platform framework

Paid access
|Sep 2025
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Table of Contents

  1. Introduction to libGDX
  2. Get these snakes out of this book!
  3. Making that Snake slick
  4. What the flap is the hype about?
  5. Making your bird more flightworthy
  6. On to the next Platform?. Game
  7. Extending that platform
  8. Why are all the birds angry?
  9. Even angrier birds!
  10. Export To Platforms
  11. 3rd Party Services
PDF ISBN: 978-1-78528-884-5
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 280