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Libgdx Cross-platform Game Development Cookbook Cover

Libgdx Cross-platform Game Development Cookbook

Harness LibGDX to create cross-platform 2D games with more than 75 practical recipes covering everything from AI to building LibGDX Bitmap fonts

Paid access
|Nov 2014
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Table of Contents

  1. Setting LibGDX up
  2. Working with 2D graphics
  3. Advanced 2D Graphics
  4. Detecting user input
  5. Audio and File I/O
  6. Fonts Rendering
  7. Asset management
  8. User interfaces with Scene2D
  9. 2D Maps API
  10. Rigid body physics with Box2D
  11. Third party libraries and extras
  12. Performance and Optimizations
  13. Giving Back
PDF ISBN: 978-1-78328-730-7
Publisher: Packt Publishing Limited
Copyright owner: © 2014 Packt Publishing Limited
Publication date: 2014
Language: English
Pages: 516