Key Features
Book Description
What you will learn
- Create 2D games from scratch
- Monetize your games with ingame shops
- Program game mechanics which are the core of game design
- Deploy your game to multiple platforms
- Discover techniques to build simple yet effective enemy AI
- Implement physics for falling blocks and bullets
- Get time saving tips and best practice advice for quick and effective game production
- Design different types of games that are fun and exciting
Who this book is for
Table of Contents
- Getting started
- Inputs and controls
- Variables and Arrays
- Game Mechanics and important features of Construct
- Making a shooter
- Making a tower defense game
- Making a puzzle physics game
- Exporting your game
- Conclusion
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