
Lua Game Development Cookbook
Over 70 recipes that will help you master the elements and best practices required to build a modern game engine using Lua
Publisher:Packt Publishing Limited
By: Mário Kašuba
Paid access
|Oct 2025Table of Contents
- Basics of the game engine
- Events
- Graphics: Common methods
- Graphics: Legacy method with OpenGL 1.x - 2.1
- Graphics: Modern method with OpenGL 3.0+
- User interface
- Physics and game mechanics
- Artificial intelligence
- Sounds
PDF ISBN: 978-1-84951-551-1
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 360
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