
Haxe Game Development Essentials
Create games on multiple platforms from a single codebase using Haxe and the HaxeFlixel engine
Publisher:Packt Publishing Limited
By: Jeremy McCurdy
Paid access
|Jan 2025Table of Contents
- Getting Started
- Building a New game
- Dealing with Menus and screen flow
- Delving into Animations and Gameplay
- Adding Sound
- Working with Configuration Files
- Deploying to multiple Platforms
- What
PDF ISBN: 978-1-78528-691-9
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 188
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