Table of Contents
- Exploring the Stencyl Toolset and Game Engine
- Starting the Game Project
- Backgrounds and Tilesets
- Building Levels Using Scenes
- Actor Types and Instances
- Writing Simple Behaviors
- Complex Behaviours and Code
- Adding Sound Effects and Music
- Adding HUD Elements
- Adding Menus and Buttons
- Scoring and Game Rules
- Publishing and Monetization

