Key Features
Book Description
If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.What you will learn
- Discover the key benefits of Stencyl, its technical structure, and what makes it so special
- Understand and work effectively with the Stencyl interface
- Set up scenes and alter their settings at will
- Import and utilize graphics
- Integrate sound FX and music in your games
- Create and configure actor types and instances
- Implement tilesets and backgrounds by importing them in to your game
- Write custom behaviors to control your actors
Who this book is for
If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.
Table of Contents
- Exploring the Stencyl Toolset and Game Engine
- Starting the Game Project
- Backgrounds and Tilesets
- Building Levels Using Scenes
- Actor Types and Instances
- Writing Simple Behaviors
- Complex Behaviours and Code
- Adding Sound Effects and Music
- Adding HUD Elements
- Adding Menus and Buttons
- Scoring and Game Rules
- Publishing and Monetization
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