If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.
What you will learn
Discover the key benefits of Stencyl, its technical structure, and what makes it so special
Understand and work effectively with the Stencyl interface
Set up scenes and alter their settings at will
Import and utilize graphics
Integrate sound FX and music in your games
Create and configure actor types and instances
Implement tilesets and backgrounds by importing them in to your game
Write custom behaviors to control your actors
Who this book is for
If you are a computer game enthusiast who has always wanted to know what it takes to build a playable game, or maybe you would like to expand your programming knowledge so that you can develop great computer games using a solid game engine and toolkit, then this book is for you.