Have a personal or library account? Click to login
Pros and Cons of e-Learning in Economics and Business in Central and Eastern Europe: Cross-country Empirical Investigation Cover

Pros and Cons of e-Learning in Economics and Business in Central and Eastern Europe: Cross-country Empirical Investigation

Open Access
|Nov 2022

Abstract

Background: The ongoing information and technological revolution, as well as the Covid-19 pandemic, accelerated the use of e-learning worldwide.

Objectives: This article aims to present the results of our empirical research among students of economics and business from Central and Eastern Europe on the advantages and disadvantages of e-learning.

Methods/Approach: The article uses a survey, and the research sample included 1647 respondents (students of economics and business) from universities in three countries: Croatia, Poland, and Serbia. We used the multivariate comparative analysis (factor analysis and principal components analysis) by applying Statistica computer software.

Results: The assessment of individual forms of e-learning in the three countries is similar. In e-learning, investigated students appreciated, first of all, the time-saving. At the same time, it is difficult to concentrate and harder to develop the interpersonal skills needed to work in a real environment.

Conclusions: E-learning seems to be a vital instrument complementing traditional learning, as the respondents declared. However, it should not replace traditional face-to-face education; it should only support it.

DOI: https://doi.org/10.2478/bsrj-2022-0014 | Journal eISSN: 1847-9375 | Journal ISSN: 1847-8344
Language: English
Page range: 28 - 44
Submitted on: Mar 15, 2022
|
Accepted on: Aug 30, 2022
|
Published on: Nov 23, 2022
In partnership with: Paradigm Publishing Services
Publication frequency: 2 issues per year

© 2022 Agnieszka Głodowska, Krzysztof Wach, Blaženka Knežević, published by IRENET - Society for Advancing Innovation and Research in Economy
This work is licensed under the Creative Commons Attribution 4.0 License.