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C++ Game Development By Example Cover

C++ Game Development By Example

Learn to build games and graphics with SFML, OpenGL, and Vulkan using C++ programming

Paid access
|Sep 2024
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Authors

Shekar Siddharth :

Siddharth Shekar is a game developer and teacher with over 6 years' industry experience and 12 years' experience in C++ and other programming languages. He is adept at graphics libraries such as OpenGL and Vulkan, and game engines such as Unity and Unreal. He has published games on the iOS and Android app stores. He has also authored books including Swift Game Development, Mastering Android Game Development with Unity, and Learning iOS 8 Game Development Using Swift, all published by Packt Publishing. He currently lives in Auckland, New Zealand, and is a lecturer in the games department at Media Design School. He teaches advanced computer graphics programming, PlayStation 4 native game development, and mentors final year production students.

PDF ISBN: 978-1-78953-734-5
Publisher: Packt Publishing Limited
Copyright owner: © 2019 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 420