
Practical Game AI Programming
Unleash the power of Artificial Intelligence to your game
Publisher:Packt Publishing Limited
By: Micael DaGraça
Paid access
|Jul 2025Table of Contents
- Different Problems Require Different Solutions
- Probability & Possibility Maps
- Production Systems
- Environment and AI
- Animation Behaviors
- Navigation Behavior and Pathfinding
- Advanced Pathfinding
- Crowd Interactions
- AI Planning and Collision Avoidance
- Awareness
PDF ISBN: 978-1-78712-946-7
Publisher: Packt Publishing Limited
Copyright owner: © 2017 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 348
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