If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.
What you will learn
Add timesaving and funlooking animations to your projects
Make your games look cooler with particle effects
Draw lines, circles, and other primitives on the screen
Create place holder sprites to quickly test your game ideas
Load external data into your games
Create projects and deploy them to iOS and Android
Prepare your game for a variety of screen sizes and resolutions
Use the CocosIDE and the Lua bindings to develop a game
Who this book is for
If you are a game enthusiast who would like to develop and publish your own game ideas onto different app stores, this is the book for you. Some knowledge of C++ or Java is helpful but not necessary.