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Getting Started with Unity 5 Cover

Getting Started with Unity 5

Leverage the power of Unity 5 to create amazing 3D games

Paid access
|Sep 2025
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Table of Contents

  1. Getting Jiggy With the Unity Interface
  2. Creating the Game Environment
  3. Working With Assets
  4. Animating the Game Characters
  5. Scripting the Game
  6. Adding a Graphic User Interface
  7. Polishing and Optimizing the Game
  8. What?s Next?
PDF ISBN: 978-1-78439-563-6
Publisher: Packt Publishing Limited
Copyright owner: © 2015 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 184