If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.
What you will learn
Create, organize, and manage your game project with the Unity interface
Develop a 3D game environment with a custom terrain, water, sky, mountains, and trees
Import and use custom assets and asset packages to add characters to your game
Review existing animations and create custom animation clips to bring your game characters to life
Build custom scripts to make your game characters interactive
Add a graphical user interface to your game to enable easy user interaction
Explore advanced Unity concepts including workflow, scaling, physics, and crossplatform considerations
Customize your game with sound effects, shadows, lighting effects, and rendering options
Who this book is for
If you are a game developer interested in learning Unity 3D from scratch and becoming familiar with its core features, then this book is for you. No prior knowledge of Unity 3D is required.