Key Features
Book Description
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don’t need game development or programming experience.What you will learn
- Learn how to script in Lua and get a better understanding of command flow, functions, and objects
- Load images and add a background image to your games
- Apply more functionality to your game using more APIs
- Use sprite sheets and create more complex game logic for the game
- Track your data and save the scores of your games
- Make your game socially aware by sharing messages and scores on Facebook and Twitter
Who this book is for
Table of Contents
- Meeting the easiest mobile game developmentframework
- Lua Crash Course
- Building our first game: Breakout
- Game Controls
- Animating our game
- Playing sounds and music
- Physics: Falling Objects
- Operation Composer
- Handling Multiple Devices and Networking YourApps
- Optimizing, testing and shipping your games
- Implementing In App Purchases
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