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Unity Animation Essentials Cover

Unity Animation Essentials

Bring your characters to life with the latest features of Unity and Mecanim

Paid access
|Sep 2025
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Key Features

    Book Description

    What you will learn

    • Understand the latest features of Unity 5 such as state machines, meshes, and animation graphs
    • Move, transform, and change objects over time using script files
    • Use the animation editor and curve tools
    • Import and configure externally created animations for use in Unity scenes
    • See how to link animations to C# script
    • Animate cameras and create a particle system
    • Produce sophisticated sprite animations for both 2D and 3D games
    • Apply more advanced workflows and techniques to refine character animations

    Who this book is for

    This book is targeted at hobbyists, students, and game development professionals familiar with the Unity basics, looking to extend their skills and knowledge in the field of real-time game animation. You will need to be familiar with level design and basic scripting in C# and have a good knowledge of game development.

    Table of Contents

    1. Animation Fundamentals
    2. Sprite Animation
    3. Native Animation
    4. Non-Character Animation with Mecanim
    5. Character Animation Fundamentals
    6. Advanced Character Animation
    7. Animation Curves, Movies and Blend Shapes
    PDF ISBN: 978-1-78217-499-8
    Publisher: Packt Publishing Limited
    Copyright owner: © 2015 Packt Publishing Limited
    Publication date: 2025
    Language: English
    Pages: 200