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Blender Compositing and Post Processing Cover

Blender Compositing and Post Processing

From basic grading techniques through to advanced lighting and camera effects, this guide to compositing with Blender teaches digital CG artists the way to bring a new level of dynamism and realism to their footage.

Paid access
|Jan 2025
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Key Features

    Book Description

    This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.

    What you will learn

    • Explore color spaces and grading techniques
    • Discover what goes in and out of Blender compositor
    • Understand generic render passes and layers
    • Work on advanced compositing techniques like relighting, texture mapping, and focusing
    • Get to grips with keying, masking, and filtering techniques
    • Grade using the Bezier curve
    • Make the image more realistic using camera effects
    • Import footage into the node editor

    Who this book is for

    Table of Contents

      PDF ISBN: 978-1-78216-113-4
      Publisher: Packt Publishing Limited
      Copyright owner: © 2014 Packt Publishing Limited
      Publication date: 2025
      Language: English
      Pages: 114
      Related subjects: