Key Features
Book Description
This book is a step-by-step compositing guide, with lots of illustrations and practical approaches and implementations to attain a desired visual quality to a deadline. Each chapter progressively adds to your skillset, covering a wide range of CG film making compositing concepts. This book is for digital CG artists looking to add photo realism and life to their footage. This book also assists technical CG artists in strategizing and implementing productive lighting. If you are new to Blender or compositing, this book will guide you step by step in gaining compositing skills.What you will learn
- Explore color spaces and grading techniques
- Discover what goes in and out of Blender compositor
- Understand generic render passes and layers
- Work on advanced compositing techniques like relighting, texture mapping, and focusing
- Get to grips with keying, masking, and filtering techniques
- Grade using the Bezier curve
- Make the image more realistic using camera effects
- Import footage into the node editor
Who this book is for
Table of Contents
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