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Research on Bounding Volume Boxes Collision Detection Algorithm in Virtual Reality Technology Cover

Research on Bounding Volume Boxes Collision Detection Algorithm in Virtual Reality Technology

By: Wan Chao,  Liu Pingping and  Hong Bo  
Open Access
|May 2018

Abstract

This paper take the development of virtual campus roaming system as an example. Aiming at the defects of the different kinds of bounding boxes collision detection technology, analyzes the advantages of the hybrid hierarchical bounding box collision detection algorithm based on spheres and oriented bounding box, and described the way to construct it. Finally, the algorithm is tested in the VC and Unity3d engine, a good result is obtained.

Language: English
Page range: 84 - 88
Published on: May 7, 2018
In partnership with: Paradigm Publishing Services
Publication frequency: 4 issues per year

© 2018 Wan Chao, Liu Pingping, Hong Bo, published by Xi’an Technological University
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.