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Maps in video games – range of applications Cover

Maps in video games – range of applications

Open Access
|Jan 2016

References

  1. Despont A., 2008, Serious games et intention sérieuse: typologie (http://www.symetrix.fr/20080215serious-games-et-intention-serieuse-typologie/)
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  7. [1] http://bi.gazeta.pl/im/4/6001/z6001364X.jpg
  8. [2] http://histmag.org/grafika/recenzje/bi/2.jpg
  9. [3] http://www.acertocritico.com.br/
  10. [4] http://www.axisandallies.org
  11. [5] http://4.bp.blogspot.com/NHsCIPS1G7I/s1600/dec_spacewar.full.jpg
  12. [6] http://www.gry-online.pl/S018.asp?ID=208&STR=2
  13. [7] http://www.stopdisastersgame.org/en/home.html
  14. [8] http://www.edushi.com
  15. [9] http://www.youcity.com
  16. [10] http://sh.edushi.com/
  17. [11] http://mikesrpgcenter.com/bgate/swordcoast.gif
  18. [12] http://3.bp.blogspot.com/
  19. [13] http://www.ordnancesurvey.co.uk/innovate/developers/minecraft-map-britain.html
DOI: https://doi.org/10.1515/pcr-2015-0011 | Journal eISSN: 2450-6966 | Journal ISSN: 0324-8321
Language: English
Page range: 137 - 145
Published on: Jan 22, 2016
Published by: Polish Geographical Society
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2016 Dominika Chądzyńska, Dariusz Gotlib, published by Polish Geographical Society
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 3.0 License.