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Gaming Methods in the Management Teaching at Secondary Schools Cover

Gaming Methods in the Management Teaching at Secondary Schools

Open Access
|Apr 2017

Abstract

Introduction: The paper deals with the design of gaming methods for teaching Management at secondary schools and the importance of using effective games in the process secondary education.

Methods: The authors analysed and summarised the relevant findings collected during the fifty-year history. For the purposes of the investigation, a questionnaire survey was carried out between April 11, 2016 and April 22, 2016. Finally, interviews with teachers were conducted.

Results: Specific gaming methods for teaching Management were implemented in classrooms which helped to identify the strengths and the weaknesses of the gaming methods.

Limitations: The limits of the survey were given by the small number of respondents (100) and by the fact that only 6 questions were asked.

Conclusions: The gaming methods are attractive not only for pupils and students but also for adults and represent one of the most attractive teaching methods. There is a connection between gaming methods, didactics and andragogy.

Language: English
Page range: 93 - 106
Submitted on: Jan 29, 2017
Accepted on: Mar 6, 2017
Published on: Apr 20, 2017
Published by: DTI University
In partnership with: Paradigm Publishing Services
Publication frequency: 3 issues per year

© 2017 Martina Polčáková, Kateřina Bočková, published by DTI University
This work is licensed under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 License.