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Serious games and blended learning; effects on performance and motivation in medical education Cover

Serious games and blended learning; effects on performance and motivation in medical education

By:   
Open Access
|Dec 2016

Authors

Mary Dankbaar

m.dankbaar@erasmusmc.nl

Institute of Medical Education Research Rotterdam (iMERR) and the Department of Education, Erasmus University Medical Center
Language: English
Page range: 58 - 60
Published on: Dec 14, 2016
In partnership with: Paradigm Publishing Services
Publication frequency: 1 issue per year

© 2016 Mary Dankbaar, published by Bohn Stafleu van Loghum
This work is licensed under the Creative Commons Attribution 4.0 License.