
iOS for Game Programmers
Publisher:Mercury Learning and Information
By: Allen Sherrod
Paid access
|Jan 2015Table of contents
Frontmatter
CONTENTS
Acknowledgments
Chapter 1: Xcode
Chapter 2: Elements of a Game
Chapter 3: Objective-C Refresher
Chapter 4: iOS Refresher
Chapter 5: Memory Matching Game
Chapter 6: Puzzle Game
Chapter 7: Coloring Book
Chapter 8: Sprite Kit
Chapter 9: Whack-A-Mole
Chapter 10: A Simple Game of Pong
Chapter 11: Conclusions
Appendix A: Odd-Numbered Answers to Exercises
Appendix B: iOS 8
Index
17 chapters available
PDF ISBN: 978-1-942270-21-8 | E-Pub ISBN: 978-1-942270-22-5 | Paperback ISBN: 978-1-938549-87-8 | DOI: https://doi.org/10.1515/9781942270218
Publisher: Mercury Learning and Information
Copyright owner: © 2015 Walter de Gruyter GmbH, Berlin/Boston
Publication date: 2015
Language: English
Pages: 300
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