Have a personal or library account? Click
here
to login
Paradigm
reference-global.com
Content
Services
Paradigm
Partners
Contact
Books
iOS for Game Programmers
Chapter 6: Puzzle Game
Chapter 6: Puzzle Game
Chapter in the book
iOS for Game Programmers
Publisher:
Mercury Learning and Information
By:
Allen Sherrod
Paid access
|
Jan 2015
Book details
Table of contents
Table of contents
Frontmatter
CONTENTS
Acknowledgments
Chapter 1: Xcode
Chapter 2: Elements of a Game
Chapter 3: Objective-C Refresher
Chapter 4: iOS Refresher
Chapter 5: Memory Matching Game
Chapter 6: Puzzle Game
Chapter 7: Coloring Book
Chapter 8: Sprite Kit
Chapter 9: Whack-A-Mole
Chapter 10: A Simple Game of Pong
Chapter 11: Conclusions
Appendix A: Odd-Numbered Answers to Exercises
Appendix B: iOS 8
Index
17 chapters available
PDF preview is not available for this content.
PDF ISBN:
978-1-942270-21-8
|
E-Pub ISBN:
978-1-942270-22-5
|
Paperback ISBN:
978-1-938549-87-8
|
DOI:
10.1515/9781942270218
Publisher:
Mercury Learning and Information
Copyright owner:
© 2015 Walter de Gruyter GmbH, Berlin/Boston
Publication date:
2015
Language:
English
Pages:
300
Related subjects:
Computer sciences
,
Programming and languages
Previous chapter
iOS for Game Programmers
Next chapter