Key Features
Book Description
The ideal reader for this book would be someone who already knows LiveCode, is interested in creating mobile apps, and wants to save the many hours it took for me to track down all of the information on how to get started! Chapter 1, LiveCode Fundamentals, will help those of you who know programming but are not familiar with LiveCode. The knowledge you've acquired should be enough for you to benefit from the remainder of the book.What you will learn
- Create a simple sample application and build its interface
- Write code using a multimedia scrapbook as an example application
- Make a "To do/reminders" application
- Upload your final app to the app stores
- Create a jigsaw puzzle app that takes advantage of several mobile device features
- Make standardlooking buttons and fields and programmatically create the screen layout
- Preview LiveCode version 8 Widget and Builder capabilities
Who this book is for
Table of Contents
- LiveCode Fundamentals
- Getting Started with LiveCode Mobile
- Building User Interfaces
- Using Remote Data and Media
- Making a Jigsaw Application
- Making a Reminder Application
- Deploying to Your Device
- Appendix: Appendix A
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