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Getting Started with C++ Audio Programming for Game Development Cover

Getting Started with C++ Audio Programming for Game Development

Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit.

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|Sep 2013
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Table of Contents

    PDF ISBN: 978-1-84969-910-5
    Publisher: Packt Publishing Limited
    Copyright owner: © 2013 Packt Publishing Limited
    Publication date: 2013
    Language: English
    Pages: 116