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Getting Started with C++ Audio Programming for Game Development Cover

Getting Started with C++ Audio Programming for Game Development

Written specifically to help C++ developers add audio to their games from scratch, this book gives a clear introduction to the concepts and practical application of audio programming using the FMOD library and toolkit.

Paid access
|Sep 2013
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Authors

da L Gouveia David :

David Gouveia is a Software Engineer and Game Developer from Portugal, Madeira Island. He recently finished his MSc in Computer Science, with a specialization in graphics and multimedia, and is currently working full-time as a game programmer for a local company. He runs an educational blog about game development and enjoys sharing his knowledge with the community whenever possible. His main interests in game development are graphics and audio programming. He also has a strong interest in music and synthesizers, having played the keyboard most of his life.

PDF ISBN: 978-1-84969-910-5
Publisher: Packt Publishing Limited
Copyright owner: © 2013 Packt Publishing Limited
Publication date: 2013
Language: English
Pages: 116