Table of Contents
- "The Zombie Attacks"
- "Quickstart Rigging in 3ds max and Maya"
- "Interacting with the environment"
- "Working with Motion Capture"
- "Retargeting Animation"
- "Talking Heads"
- "Controlling Player Animations with Blend Trees"
- "Ragdoll Physics"
- "Controlling Enemy Animation with AI and triggers"

