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CryENGINE Game Programming with C++, C#, and Lua Cover

CryENGINE Game Programming with C++, C#, and Lua

For developers wanting to create 3D games, CryENGINE offers the intuitive route to success and this book is the complete guide to using it. Learn to use sophisticated tools and build super-real, super-addictive games.

Paid access
|Jan 2025
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Table of Contents

  1. Getting started with CryENGINE
  2. Visual Scripting with Flowgraph
  3. Creating and utilizing custom entities
  4. Game rules
  5. Creating Custom Actors
  6. Artificial Intelligence
  7. User Interface
  8. Multiplayer / Networking
  9. Animated Characters
  10. Physics Programming
  11. Audio Programming
  12. Debugging and using the CryENGINE console
PDF ISBN: 978-1-84969-591-6
Publisher: Packt Publishing Limited
Copyright owner: © 2013 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 276