
XNA 4.0 Game Development by Example: Beginner's Guide
The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding.
Publisher:Packt Publishing Limited
By: Kurt Jaegers
Paid access
|Jan 2025PDF ISBN: 978-1-84969-067-6
Publisher: Packt Publishing Limited
Copyright owner: © 2010 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 428
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