
XNA 4.0 Game Development by Example: Beginner's Guide
The best way to start creating your own games is simply to dive in and give it a go with this Beginner’s Guide to XNA. Full of examples, tips, and tricks for a solid grounding.
Publisher:Packt Publishing Limited
By: Kurt Jaegers
Paid access
|Jan 2025Authors
Jaegers Kurt :
Kurt Jaegers is an Oracle Database Administrator and Windows Network Administrator, as well as a long-time hobbyist game developer. He has built games for everything from the Commodore 64 to the Xbox 360. He is the owner of xnaresources.com, and the author of XNA 4.0 Game Development by Example: Beginner's Guide (C# edition) and XNA 4.0 Game Development by Example: Beginner's Guide – Visual Basic Edition, both of which were published by Packt Publishing.
PDF ISBN: 978-1-84969-067-6
Publisher: Packt Publishing Limited
Copyright owner: © 2010 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 428
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