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OGRE 3D 1.7 Beginner's Guide Cover

OGRE 3D 1.7 Beginner's Guide

Create real time 3D applications using OGRE 3D from scratch

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|Jan 2025
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Authors

Kerger Felix :

Felix Kerger is a Computer Science Student at the Technical University of Darmstadt and has been developing 3D real-time applications using OGRE 3D for more than 5 years. He has given several talks on software development and 3D real-time applications at different conferences and has been working for three years as an assistant researcher at the Fraunhofer Institute for Computer Graphics Research. He also works as a freelance journalist and reports yearly from the Game Developer Conference Europe.

PDF ISBN: 978-1-84951-249-7
Publisher: Packt Publishing Limited
Copyright owner: © 2010 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 300