Have a personal or library account? Click to login
Hands-On Reinforcement Learning for Games Cover

Hands-On Reinforcement Learning for Games

Implementing self-learning agents in games using artificial intelligence techniques

Paid access
|Sep 2024
Product purchase options

Authors

Lanham Micheal :

Micheal Lanham is a proven software and tech innovator with 20 years of experience. During that time, he has developed a broad range of software applications in areas such as games, graphics, web, desktop, engineering, artificial intelligence, GIS, and machine learning applications for a variety of industries as an R&D developer. At the turn of the millennium, Micheal began working with neural networks and evolutionary algorithms in game development. He was later introduced to Unity and has been an avid developer, consultant, manager, and author of multiple Unity games, graphic projects, and books ever since.

PDF ISBN: 978-1-83921-677-0
Publisher: Packt Publishing Limited
Copyright owner: © 2020 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 432