
Hands-On Game Development with WebAssembly
Learn WebAssembly C++ programming by building a retro space game
Publisher:Packt Publishing Limited
By: Rick Battagline
Paid access
|Sep 2024Table of Contents
- Introduction to WebAssembly and Emscripten
- HTML5 and WebAssembly
- Introduction to WebGL
- Sprite Animations in WebAssembly with SDL
- Keyboard Input
- Game Objects and the Game Loop
- Collision Detection
- Basic Particle System
- Improved Particle Systems
- AI and Steering Behaviors
- Designing a 2D Camera
- Sound FX
- Game Physics
- UI and Mouse Input
- Shaders and 2D Lighting
- Debugging and Optimization
PDF ISBN: 978-1-83864-683-7
Publisher: Packt Publishing Limited
Copyright owner: © 2019 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 596
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