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Artificial Intelligence in Unreal Engine 5 Cover

Artificial Intelligence in Unreal Engine 5

Unleash the power of AI for next-gen game development with UE5 by using Blueprints and C++

Paid access
|Sep 2025
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Table of Contents

  1. Getting Started with AI Game Development
  2. Introducing the Unreal Engine AI System
  3. Presenting the Unreal Engine Navigation System
  4. Setting Up a Navigation Mesh
  5. Improving Agent Navigation
  6. Optimizing the Navigation System
  7. Introducing Behavior Trees
  8. Setting Up a Behavior Tree
  9. Extending Behavior Trees
  10. Improving Agents with the Perception System
  11. Understanding the Environment Query System
  12. Using Hierarchical State Machines with State Trees
  13. Implementing Data-Oriented Calculations with Mass
  14. Implementing Interactable Elements with Smart Objects
  15. Appendix – Understanding C++ in Unreal Engine
PDF ISBN: 978-1-83620-584-5
Publisher: Packt Publishing Limited
Copyright owner: © 2024 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 358