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Mastering C++ Game Animation Programming Cover

Mastering C++ Game Animation Programming

Enhance your skills with advanced game animation techniques in C++, OpenGL, and Vulkan

Paid access
|Sep 2025
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Authors

Dunsky Michael :

Michael Dunsky is an electronics engineer, console porting programmer, and game developer with more than 20 years of programming experience. He started with BASIC at the young age of 14 and expanded his portfolio over the years to include assembly language, C, C++, Java, Python, VHDL, OpenGL, GLSL, and Vulkan. During his career, he also gained extensive knowledge of Linux, virtual machines, server operation, and infra-structure automation. Michael holds a Master of Science degree in Computer Sci-ence from the FernUniversität in Hagen with a focus on computer graphics, parallel programming, and software systems.

PDF ISBN: 978-1-83588-193-4
Publisher: Packt Publishing Limited
Copyright owner: © 2025 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 544