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Learning Design Patterns with Unity
Learning Design Patterns with Unity
Learn the secret of popular design patterns while building fun, efficient games in Unity 2023 and C#
Publisher:
Packt Publishing Limited
By:
Harrison Ferrone
Paid access
|
Jun 2024
Product purchase options
E-Book
€26.99
Institutions
€123.95
Product purchase options
E-Book
€26.99
Institutions
€123.95
Description
Table of contents
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Table of Contents
Priming the System
Managing Access with the Singleton Pattern
Spawning Enemies with the Prototype Pattern
Creating Items with the Factory Method Pattern
Building a Crafting System with the Abstract Factory Pattern
Assembling Support Characters with the Builder Pattern
Managing Performance and Memory with Object Pooling
Binding Actions with the Command Pattern
Decoupling Systems with the Observer Pattern
Controlling Behavior with the State Pattern
Adding Features with the Visitor Pattern
Swapping Algorithms with the Strategy Pattern
Making Monsters with the Type Object Pattern
Taking Data Snapshots with the Memento Pattern
Dynamic Upgrades with the Decorator Pattern
Converting Incompatible Classes with the Adapter Pattern
Simplifying Subsystems with the Façade Pattern
Generating Terrains with the Flyweight Pattern
Global Access with the Service Locator Pattern
The Road Ahead
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PDF ISBN:
978-1-80512-416-0
Publisher:
Packt Publishing Limited
Copyright owner:
© 2024 Packt Publishing Limited
Publication date:
2024
Language:
English
Pages:
676
Related subjects:
Computer sciences
,
Computer sciences, other
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