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Elevating Game Experiences with Unreal Engine 5 Cover

Elevating Game Experiences with Unreal Engine 5

Bring your game ideas to life using the new Unreal Engine 5 and C++

Paid access
|May 2024
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Table of Contents

  1. Introduction to Unreal Engine
  2. Working with Unreal Engine
  3. Character Class Components and Blueprint Setup
  4. Getting Started with Player Input
  5. Query with Line Traces
  6. Setting Up Collision Objects
  7. Working with UE5 Utilities
  8. Creating User Interfaces with UMG
  9. Adding Audio-Visual Elements
  10. Creating the SuperSideScroller Game
  11. Working with Blend Space 1D, Key Bindings, and State Machines
  12. Animation Blending and Montages
  13. Creating and Adding the Enemy Artificial Intelligence
  14. Spawning the Player Projectile
  15. Exploring Collectibles. Power-Ups, and Pickups
  16. Getting Started with Multiplayer Basics
  17. Using Remote Procedure Calls
  18. Using Gameplay Framework Classes in Multiplayer
PDF ISBN: 978-1-80324-809-7
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 760