
Unity Artificial Intelligence Programming
Add powerful, believable, and fun AI entities in your game with the power of Unity
Publisher:Packt Publishing Limited
Paid access
|Jun 2024Table of Contents
- Introduction to AI
- Finite State Machines
- Randomness and Probability
- Implementing Sensors
- Flocking
- Path Following and Steering Behaviors
- A* Pathfinding
- Navigation Mesh
- Behavior Trees
- Procedural Content Generation
- Machine Learning in Unity
- Putting It All Together
PDF ISBN: 978-1-80324-521-8
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 308
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