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Multiplayer Game Development with Unreal Engine 5 Cover

Multiplayer Game Development with Unreal Engine 5

Create compelling multiplayer games with C++, Blueprints, and Unreal Engine's networking features

Paid access
|May 2024
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Table of Contents

  1. Getting Started with Multiplayer Game Development
  2. Understanding Networking Basics
  3. Testing the Multiplayer System with a Project Prototype
  4. Setting Up Your First Multiplayer Environment
  5. Managing Actors in a Multiplayer Environment
  6. Replicating Properties Over the Network
  7. Using Remote Procedure Calls (RPCs)
  8. Introducing AI into a Multiplayer Environment
  9. Extending AI Behaviors
  10. Enhancing the Player Experience
  11. Debugging a Multiplayer Game
  12. Managing Multiplayer Sessions
  13. Handling Data During a Session
  14. Deploying Multiplayer Games
  15. Adding Epic Online Services (EOS)
PDF ISBN: 978-1-80324-355-9
Publisher: Packt Publishing Limited
Copyright owner: © 2023 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 394
BISAC subjects:
COM012040,
COM051070,
COM012000
Thema subjects:
UMK,
UMX,
UG

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