
Vulkan 3D Graphics Rendering Cookbook
Implement expert-level techniques for high-performance graphics with Vulkan
Publisher:Packt Publishing Limited
Paid access
|Apr 2025Table of Contents
- Establishing a Build Environment
- Getting Started with Vulkan
- Working with Vulkan Objects
- Adding User Interaction and Productivity Tools
- Working with Geometry Data
- Physically Based Rendering Using the glTF 2.0 Shading Model
- Advanced PBR Extensions
- Graphics Rendering Pipeline
- glTF Animations
- Image-Based Techniques
- Advanced Rendering Techniques and Optimizations
PDF ISBN: 978-1-80323-661-2
Publisher: Packt Publishing Limited
Copyright owner: © 2025 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 714
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