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Vulkan 3D Graphics Rendering Cookbook Cover

Vulkan 3D Graphics Rendering Cookbook

Implement expert-level techniques for high-performance graphics with Vulkan

Paid access
|Sep 2025

Table of Contents

  1. Establishing a Build Environment
  2. Getting Started with Vulkan
  3. Working with Vulkan Objects
  4. Adding User Interaction and Productivity Tools
  5. Working with Geometry Data
  6. Physically Based Rendering Using the glTF 2.0 Shading Model
  7. Advanced PBR Extensions
  8. Graphics Rendering Pipeline
  9. glTF Animations
  10. Image-Based Techniques
  11. Advanced Rendering Techniques and Optimizations
PDF ISBN: 978-1-80323-661-2
Publisher: Packt Publishing Limited
Copyright owner: © 2025 Packt Publishing Limited
Publication date: 2025
Language: English
Pages: 714

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