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Reimagining Characters with Unreal Engine's MetaHuman Creator Cover

Reimagining Characters with Unreal Engine's MetaHuman Creator

Elevate your films with cinema-quality character designs and motion capture animation

Paid access
|Dec 2022

Table of Contents

  1. Getting Started with Unreal
  2. Creating Characters in the Metahuman Interface
  3. Diving into the MetaHuman Blueprint
  4. Retargeting Animations
  5. Retargeting Animations with Mixamo
  6. Adding Motion Capture with DeepMotion
  7. Using the Level Sequencer
  8. Using an iPhone for Facial Motion Capture
  9. Using Faceware for Facial Motion Capture
  10. Blending Animations and Advanced Rendering with the Level Sequencer
  11. Using the Mesh to Metahuman Plugin
PDF ISBN: 978-1-80181-914-5
Publisher: Packt Publishing Limited
Copyright owner: © 2022 Packt Publishing Limited
Publication date: 2022
Language: English
Pages: 356

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