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Game Development Projects with Unreal Engine Cover

Game Development Projects with Unreal Engine

Learn to build your first games and bring your ideas to life using UE4 and C++

Paid access
|Jan 2020
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Table of Contents

  1. Unreal Engine Introduction
  2. Working with Unreal Engine
  3. Character Class Components and Blueprint Setup
  4. Player Input
  5. Line Traces
  6. Collision Objects
  7. UE4 Utilities
  8. User Interfaces
  9. Audio-Visual Elements
  10. Creating a SuperSideScroller Game
  11. Blend Spaces 1D, Key Bindings, and State Machines
  12. Animation Blending and Montages
  13. Enemy Artificial Intelligence
  14. Spawning the Player Projectile
  15. Collectibles, Power-Ups, and Pickups
  16. Multiplayer Basics
  17. Remote Procedure Calls
  18. Gameplay Framework Classes in Multiplayer
PDF ISBN: 978-1-80020-348-8
Publisher: Packt Publishing Limited
Publication date: 2020
Language: English
Pages: 822