
Learning C# by Developing Games with Unity 2019
Code in C# and build 3D games with Unity
Publisher:Packt Publishing Limited
By: Harrison Ferrone
Paid access
|Jun 2024Table of Contents
- Getting to Know your Environment
- The Building Blocks of Programming
- Diving into Variables, Types and Methods
- Control Flow and Collection Types
- Working with Classes, Structs and OOP
- Getting Your Hands Dirty with Unity
- Movement, Camera Controls, and Collisions
- Scripting Game Mechanics
- Basic AI and Enemy Behavior
- Revisiting Types, Methods and Classes
- Exploring Generics, Delegates, and Beyond
- The Journey continues
PDF ISBN: 978-1-78953-694-2
Publisher: Packt Publishing Limited
Copyright owner: © 2019 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 342
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