
Learning C# by Developing Games with Unity 2019
Code in C# and build 3D games with Unity
Publisher:Packt Publishing Limited
By: Harrison Ferrone
Paid access
|Jun 2024Authors
Ferrone Harrison :
Harrison Ferrone is an instructional content creator for LinkedIn Learning and Pluralsight, tech editor for the Ray Wenderlich website, and used to write technical documentation on the Mixed Reality team at Microsoft. He is a graduate of the University of Colorado at Boulder and Columbia College, Chicago. After a few years as an iOS developer at small start-ups, and one Fortune 500 company, he fell into a teaching career and never looked back.
PDF ISBN: 978-1-78953-694-2
Publisher: Packt Publishing Limited
Copyright owner: © 2019 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 342
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