
OpenGL 4 Shading Language Cookbook
Build high-quality, real-time 3D graphics with OpenGL 4.6, GLSL 4.6 and C++17
Publisher:Packt Publishing Limited
By: David Wolff
Paid access
|Jun 2024Authors
Wolff David :
David Wolff is a professor in the computer science department at Pacific Lutheran University (PLU). He received a PhD in Physics and an MS in computer science from Oregon State University. He has been teaching computer graphics to undergraduates at PLU for over 17 years, using OpenGL.
PDF ISBN: 978-1-78934-066-2
Publisher: Packt Publishing Limited
Copyright owner: © 2018 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 472
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