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Swift Game Development Cover

Swift Game Development

Learn iOS 12 game development using SpriteKit, SceneKit and ARKit 2.0

Paid access
|Oct 2018
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Table of Contents

  1. Designing Games with Swift
  2. Sprites, Camera, Action
  3. Mix in the Physics
  4. Adding Controls
  5. Spawning Enemies, Coins, and Power-ups
  6. Generating a Never-Ending World
  7. Implementing Collision Events
  8. Polishing to a Shine
  9. Adding Menus and Sounds
  10. Advanced Features
  11. Introduction to SceneKit
  12. Choosing a Monetization Strategy
  13. Integrating with Game Center
  14. Introduction to SpirteKit in ARKit
  15. Introduction to SceneKit in ARKit
  16. Preparing for the App Store and Publication
  17. Multipeer Augmented Reality
PDF ISBN: 978-1-78847-280-7
Publisher: Packt Publishing Limited
Copyright owner: © 2018 Packt Publishing Limited
Publication date: 2018
Language: English
Pages: 434