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Unity 2017 Game AI Programming - Third Edition Cover

Unity 2017 Game AI Programming - Third Edition

Leverage the power of Artificial Intelligence to program smart entities for your games

Paid access
|Jan 2018
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Table of Contents

  1. The Basics of AI in Games
  2. Finite State Machines and You
  3. Implementing Sensors
  4. Finding Your Way
  5. Flocks and Crowds
  6. Behavior Trees
  7. Using Fuzzy Logic to Make Your AI Seem Alive
  8. How It All Comes Together
PDF ISBN: 978-1-78839-329-4
Publisher: Packt Publishing Limited
Copyright owner: © 2018 Packt Publishing Limited
Publication date: 2018
Language: English
Pages: 254