
Practical Game Design
Learn the art of game design through applicable skills and cutting-edge insights
Publisher:Packt Publishing Limited
By: Adam Kramarzewski and Ennio De Nucci
Paid access
|Sep 2024Table of Contents
- Introducing Game Production Process
- Game Concept
- Scoping a Game Project
- Design Documentation
- Adaptation of mechanics
- Invention of mechanics
- Prototyping
- Campaign playthrough
- Level Design
- Characters
- User Interface & User Experience
- Accessibility
- Balancing
- The Final 10 Percent
- Games as a Service
PDF ISBN: 978-1-78712-216-1
Publisher: Packt Publishing Limited
Copyright owner: © 2018 Packt Publishing Limited
Publication date: 2024
Language: English
Pages: 476
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